Thursday, April 30, 2009

For the Heck of it

I don't really play piano, this is all on the spot stuff except for the very beginning and end, which is If I Could Fly by Helloween.









Coincidentally, I feel I should mention this page from which I got the MP3 player.
I haven't really felt like blogging recently. And I can't think of what to say now. So, I shall instead post a short part of a story that I wrote because I had the idea for it, and I felt like writing it at the time. Currently called

The Evil Overlord Who Wasn't Quite Evil Enough

Which is quite a long name. Anyway, here's the story.

“My father wishes I were more evil,” Said the king, with no expression on his face. “He reminds me, even, not to call him father, but ruler before me; for he wants no son and therefore he cannot be my father.” “But sire,” said the newest advisor “Surely you are the most evil in the land?” “Perhaps,” Replied the king. “Besides my father. Under my rule, the people are not prosperous, but neither are they in total poverty. In the rule of my father before me, as he reminds me to no end, were like sheep. They stood by the roads, he said, with no expression on their faces, doing absolutely nothing. He had stripped them completely of emotion, and surely, that is the most evil deed of them all.” The new advisor looked perplexed. “Perhaps, sire, but for it all you are not a ruler whom one would look upon with pride and love, truth? You are perhaps not as evil as your father, but you are evil nonetheless.” The king looked at him with a slightly disdainful expression. “That is not enough for him.” He said simply. “Wait and I will show you what I speak of.” So they waited. A small time later, a knock came at the door. “Ah, here comes a perfect example, I presume” Said the king. He opened the door to find a gentleman standing there. “Hello, my king. May I come in?” Questioned the gentleman. “You may, but first answer me a question,” Said the king. “Have you come to kill me?” The rebel looked surprised for a moment, and then pulled out a gun. “Yes, indeed I have.” The king did not look surprised. “As you wish. Guards, take this man away.” From behind the open doors next to the rebel, two guards came out and apprehended the man. “Wh- what!?” Exclaimed the man. “Let me go!” The king seemed to study the rebel. “Take him down to the dungeon, have him tortured 3 times a week, and let him go after one month.“ He said, finally. “M’lord.” Replied the guards. “And so you see, my dear advisor, my father would have him killed instantly. I can not do so.” “But my king, all you need to do is simply give the order! One order and the man is dead.” Said the advisor. The king studied his advisor as he had studied the rebel. “No. I cannot kill him. For besides being naïve enough to think he can kill me, he has done nothing wrong. He is merely a fool attempting to take down an ever bigger fool. And the only reason he must do it alone is because the rest of the fools out there won’t even stand up to just another fool. And that is what makes them the biggest fools of all.”


Not much of a story, is it? Well, when I originally conceived it it was more of a movie (Thus the extensive dialogue) than a book.

Monday, April 20, 2009

Sick of Blogging... Pun Intended

About two days after I started this blog, I got sick. Now what does that tell you, huh? That's what I thought. Anyway, I'm somewhat better now (Or at least I don't feel and urge to sleep for 24 hours a day) so I decided to post something, for the hell of it. And that something is...

Some Complaints About Vocabulary!

Okay, not "vocabulary", but "vocabulary lessons". The idea of learning all those new words, blah blah blah.. Don't get me wrong, I realize the need to learn vocabulary at a younger age, but 9th, 10th, and possibly (and probably) even before that vocabulary? Come on. I particularly hate it when they call it English (since we should assume we already know English), but it's somewhat justified in that English isn't always vocabulary. Sometimes it's writing, or whatever else they have. Which in itself is annoying, since it gets a bit confusing; you have your English lessons ("So this is learning words?" Said the confused pupil. "Or is this writing?" "No," Said the teacher. "This is learning how to read while standing on a bench doing yoga poses upside down." The student replied "Oh."), your English lessons, your English lessons, and your English lessons.
But I digress. After a certain time, you know how to talk, or so you should assume. By learning how to write letters and how to spell the words you speak, you've learned essentially all you need to know. After you learn all the words essential for language, you don't need to know any other words, unless you want to. Because what is a language but a form of communication? And English is a language, and we can all speak it without using the words we learn much later in the said grades. After we have learned what we need, every word we learn becomes simply yet another potential road block in the field of English, which already is an obstacle course in the world of communication. You can tell others of the new words you have learned, the long, confusing new words; they won't understand them, but you can tell them. And if you don't use these new words regularly you'll lose them. They'll drop out of your head, most of the time. And why would you use them? You can say what you need to say with what you knew before you learned the new word. The obstacle course metaphor I used has a point; whenever you learn a new, long word that you don't use that often, you'll probably forget it, so if you use it in front of someone and they don't understand it, you can tell them what it means, but chances are they won't remember. And so another word is added to the mass of words floating in our heads, and it becomes ever harder to communicate with others because there are so many ways to say the exact same thing.
People will get confused. You have so many different ways to say things. The point of communication is communication, and nothing else. Not seeming fancy. Not confusing people, certainly not. Whenever you learn a word that most likely won't be understood, there's no point in using it. Because it hinders communication.

Tuesday, April 14, 2009

That One Game I Forget the Name of

Yes! How did you guess? I AM going to review a game no one knows or cares about. How observant of you.

Today's Bad Game No One Has Heard of Review:

Ninjabread Man for Wii
Developer:
Conspiracy Entertainment
Yes, you heard me right, Ninjabread Man.
This is not a game about a loaf of bread dressed completely in black, with a sword. No, this is a game about a cute and cuddly gingerbread man with an eternally dark and threatening expression on his round lil' head. They barely put anything into the player model, only enough to make it look almost like it's running as fast as you actually move.
I'll try to avoid spoiling the story OH WAIT there is none. You run around for no adequately explained reason with a sword and some kind of.. throwing ball of energy, or something, and you attack and kill various monsters such as: cake, more cake, even more cake, and bees, all of which- with the exception of the bees- are the same models with slightly different looks.
Supposedly the monsters are invading your homeland, but there doesn't seem to be much there anyway so I don't know what the problem is. Starting
on the gameplay itself now.
There are four levels and a "tutorial" for what it's worth. Some kind of Ninjabread sensei tells you how your controls work. I mean, he doesn't actually "tell you" per se, he just shows you an image of the nunchuck and arrows coming out of the nunchuck. Descriptive, and as in most games, completely obvious.
Playing around with the buttons lets you figure out the controls fairly quickly without any help, since you really can't do much and there are no consequences such as "losing ammo" or "losing health" (Although the health part only applies to the tutorial, in which you are invulnerable.), so there's no point in the tutorial, quite frankly. Although it does extend the gameplay by that one oh-so-important fraction of a second. You go outside the house you started in, and start running around and jumping and just having a "woo-look-how-fast-I-can-go" blast. That was sarcasm, by the way, it's really not that fun. The Ninjabread man does run quite fast though.
So there's an arrow at the bottom of your screen, eternally telling you which direction to go. The moment you start following that you find a gate. The tutorial really take off at this point, when you run once again into the old Ninjabread sensei. Or maybe it should be Senseibread. He "tells you" that you can jump by flicking the nunchuck upwards. Wait.. what? Okay, maybe that's not that bad, but this game doesn't have the best response time. Or response at all, really. It's very hard to get it to react to your movements. Luckily, the developers realize that their game is complete shovelware designed only for a quick buck, so you can also use the Z button on your nunchuck to jump. You can double jump, which completely gets rid of any doubt you had for the nunchuck before in terms of using it to jump, since the chances of you getting that second jump using the motion are one in a million. The point of the first gate is to jump up some stairs and grab a scroll. I don't know what the scroll is for and they don't explain it in the game. Once that's done you can go into the second gate, in which you're told how to attack. Swing the Wiimote, which may or may not work usually maybe sometimes. Again, it's very hard to get it to recognize your movements and so attacking is a bit of a pain. You destroy some enemies with your sword, grab a scroll, and move on. Third gate, and your sensei wants you to use the B button on the Wiimote to throw.. um.. things.. well I don't know what they are but they're some kind of long range attack so there. You have to hit several targets until a scroll appears and you can grab it. The more you use your long range attack, the more your meter charges up in the lower left hand corner, the image of the attack changes (Not that the actual attack itself changes it's look in any way), and it becomes more powerful. To the point where you can shoot at an enemy from across a room and kill them in one hit. Versus the three from your sword. Yeah.
You're transported to the first room, where there are mushrooms and cookies as platforms and enemies to kill. You jump up on the platforms, get some kind of glowing canister, a lock unlocks somewhere, and you repeat until you've unlocked all the locks and you can use the teleporter thing. You have to unlock a teleporter. So you can go somewhere else. So you can teleport again. I guess the point is to kill all the enemies but you don't have to if you don't want to. I don't need to describe the levels, because they're almost all EXACTLY THE SAME. The most interesting thing about this game was a disco-type floor you have to cross. You fall through and into some pie filling or something and get hurt. Oh yeah, I forgot, you can get hurt. And you will get hurt, a lot, if you use your sword. Whenever you kill an enemy a heart usually flies out which you can grab for a health boost. Back to the pie filling place. You see some green tiles with feet on them, and you immediately realize you have to walk above them on the disco floor to avoid falling. You do so and the world is right as rain. That's the entire game. Kill things with a completely unbalanced weapon, and jump places to get things to go somewhere to get things and kill things to go somewhere. Thanks for joining me.

Monday, April 13, 2009

I Felt Like It, So I Blogged

I'm blogging. Not because I have to, but because I want to. Probably. Maybe I don't. I'm going to anyway. I've decided to create a blog because I can, and for no other reason. Except maybe I'm too damn lazy to make a comic or some other way of expressing myself.

Let me tell you about myself. I mean, not literally. I'm just going to say stuff. And you're going to pick up on what I'm like. And if you don't, you don't deserve to know, so neh.

I'm going to use proper grammar and spelling on this blog, if I'm going to have one. Again, not because I have to, but because chatspeak is a FUCKING moronic way of speaking that manages only to degrade oneself into the bottomless pits of stupidity. More on that some other time.

My moral standing says I don't like to curse. And my parents probably don't want me to curse. But I will anyway. Because I feel like it. Sometimes. It gets the point across.

I'm going to stop typing now. Because I am tired, and want to sleep. Despite the fact I'll probably stay up reading into the night. Offhandedly type to you later.